How to Add Custom BGM to Mario Kart Wii — Complete Tutorial
Overview
Adding custom background music to Mario Kart Wii is one of the most popular uses of BRSTM files. This guide covers all major methods — from USB Loader GX to CTGP Revolution to Dolphin Emulator.
What You'll Need
- A Wii console with homebrew (or Dolphin Emulator on PC)
- Mario Kart Wii game disc or ISO
- Custom BRSTM audio files (create them using our converter)
- SD card or USB drive (for Wii methods)
Method 1: USB Loader GX (Recommended)
Step 1: Prepare Your Files
Convert your MP3/WAV files to BRSTM format using the BGM Box converter. Set appropriate loop points for seamless playback.
Step 2: Find the Game ID
Mario Kart Wii's game ID is RMCE01 (NTSC-U), RMCP01 (PAL), or RMCJ01 (NTSC-J).
Step 3: Place BRSTM Files
On your SD card or USB drive, create the directory structure:
SD:/usbloader/music/RMCE01/ strm_00.brstm (title screen) strm_C0.brstm (menu music) strm_XX.brstm (race tracks)
Step 4: Enable in USB Loader GX
In USB Loader GX settings, go to Loader Settings → Custom BGM and set the path to usbloader/music/.
Method 2: CTGP Revolution
Place BRSTM files in SD:/CTGP/MyStuff/. CTGP detects them automatically. Use filename format slot_X.brstm where X is the music slot number.
Method 3: Dolphin Emulator
Place BRSTM files in Dolphin/User/Load/RMCE01/ and enable custom music in Dolphin's audio settings.
Tips
- Use loop points for continuous playback during races
- Test your BRSTM files in BGM Box Player before deploying
- Back up original game files before modifying